Traubon Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: To reunite with his old friends.
Flaws: Insane. Bonds: Attractive, Guardian, Adventurer, Slave. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp. 1 Disguise kit.
Kyle Hale, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears grey painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Kyle was born with his father's beautiful face. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: He wants revenge against brigands.
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp.
Patrin Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his pickaxe ready. His crest is cut close to his head. His red eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.
History: Patrin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 90 gp. 1 Half-Plate.
Cressel Covert, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and red workpants. His shirt is violet, and he wears a heavy red leather apron most of the time. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Crown-heir, who enjoyed hunting, Cressel was taken on many hunting expeditions. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and he desires power and/or immortality
Flaws: Impulsive. Bonds: Military, Nature, Adventurer, Guardian. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Gomory Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his white hair to look like a famous performer. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Gifted. Flaws: Selfish, Insane. Bonds: Job, Rich. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!
