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Advanced [show]


Fargrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He has a long silver beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Fargrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fargrim's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Fargrim Burrowfound, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)16 (+3) 15 (+2)9 (-1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 160 gp.


Social Check DCs


John Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, white cloak. His silver hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Justice. Bonds: Nature, Rich, Mentor, Job. Occupation: Server

Voice: Scottish accent

Attributes [hide]

John Wilborn, Male Half-Elf Adept 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Glory, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting brown shirt and pants. His brown hair is unkempt and raggedy. He has a dull look in his white eyes.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nicor took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicor Glory, Male Tiefling Warrior 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 14
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Taklinn Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel armored body suit, with a simple blue line shooting up and back down. His chestnut hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Taklinn and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Taklinn Torevir, Male Dwarf Warlock 8
Medium (4'4") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 200 gp. Blue sapphire (1100 gp). Azurite (15 gp). Black pearl (300 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He tends to wear a green poncho over his likewise colored trousers and shirt. He has done his best to style his brown fur to look like a famous performer. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was born in the east, but his parents moved at a very young age to the west. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Right-Handed Of Wine, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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