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NPC Generator

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Advanced [show]


Rhogar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His rusty crest is kept up in a ponytail inside a broad hat. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Military, Family. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Rhogar Pfaphnyrennish, Male Dragonborn Monk 4
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Athletics +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 21000 sp. 1 Masterwork Common Melee.


Social Check DCs


Drifting Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His brown fur is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the west.

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Drifting Of Claws, Male Tabaxi Fighter 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, History +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs


Raymond Wheatley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long golden hair kept up in a rat tail. His hazel eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Shy. Bonds: Mentor, Poor. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Raymond Wheatley, Male Human Druid 10
Medium (6'4") Human, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Sapphire pendant on gold chain (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


William Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long black beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker. Bonds: Military, Poor, Adventurer. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Hanali, Male Half-Elf Adept 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Dilettante. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peren took refuge in the old dungeon and found the beat up whip and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Nature. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Peren Nailo, Male Elf Adept 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Aquan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 240 gp.


Social Check DCs

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