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NPC Generator

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Balimaar Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his left hand. He has styled his brown hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Crown-heir. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Baker, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. He has achieved small success as a Crown-heir.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Poor, In love, Job, Criminal record. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Balimaar Dumph, Male Half-Elf Cleric 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 57 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 10000 cp.


Social Check DCs


Ulblyn Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fancy white suit. His whole body is exceptionally muscular. His black hair is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Map Maker, but he got bored and became a Barrister. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Ulblyn Greenleaf, Male Halfling Monk 9
Small (3'1") Halfling, Neutral Good (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1100 gp. Solid gold idol (300 gp).


Social Check DCs


Glim Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to cover his moderate length black hair. His eyes are likewise brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Adventurer, Family. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Glim Horcusporcus, Male Gnome Paladin 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 8 (-1)17 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Koeth Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear pastel clothing when he does not wear armor. His golden hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Mayor, Koeth learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Has a crush, Job, Religious. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Koeth Berevan, Male Elf Barbarian 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Elegant Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black coat over a grey low-cut shirt, and a broad hat upon his head. His orange fur is braided into rings. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the south his family was never financially stable. When Elegant reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Athletic. Bonds: Job, Enemies, Poor, Military. Occupation: Architect

Voice: German accent

Attributes [hide]

Elegant Of Winter, Male Tabaxi Cleric 8
Medium (6'10") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 3000 sp. Lapis lazuli (6 gp). Sardonyx (30 gp). Aquamarine (800 gp). Fiery yellow corundum (1300 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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