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Advanced [show]


Senteq Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, tan, dusty cloak. He sports a flattop hair cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Senteq grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has dedicated himself to building a better village for his children.

Motivation: Gnomish compassion; and meet up once more with his childhood friend

Ideals: Athletic, Logical. Flaws: Ugly, Terse, Racist. Bonds: Adventurer. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Senteq Dunben, Male Gnome Barbarian 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Bing, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He is physically well-built. With a patchy blonde beard and wild blonde hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Obtaining odd cultural Human artifacts is his passion; and seeks redemption

Ideals: Extrovert. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Gunter Bing, Male Human Adept 2
Medium (6'6") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Silk rope.


Social Check DCs


Suhnae Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.

Personality: Suhnae hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Mason business at a young age. A gifted student he started as a Performer, but he got bored and became a Mason. He has dedicated himself to building a better trade route.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Artistic. Bonds: Poor, Adventurer, Job, Enemies. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Suhnae Arnuanna, Male Elf Bard 11
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 2600 gp. Gold dragon comb with red garnet eye (1100 gp). Golden circlet with four aquamarines (3000 gp). Fire opal pendant on a fine gold chain (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (180 gp).


Social Check DCs


Mozikth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a colorful flower in his red crest. His gold eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with painting.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He struck the Priest job and began his own company from there.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Bonds: Rich, Attractive, Job, Nature. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Mozikth Dhyrktelonis, Male Dragonborn Warrior 6
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet armored body suit, with a simple blue line shooting up and back down. His hair is short and silver. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Roondar was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Roondar Dunben, Male Gnome Warrior 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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