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Advanced [show]


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His amber eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.

History: Born in the south his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Barlow, Male Human Paladin 7
Medium (6'5") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp.


Social Check DCs


Jabbie Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, black, dusty cloak. With bright blonde hair and a scraggly beard. His green eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west his family was never financially stable. In his 16th year, his parents were killed by a giants raid, leaving Jabbie alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Jabbie was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he loathes his own lifestyle

Ideals: Disciplined. Flaws: Depressed. Bonds: Adventurer, Poor, Enemies. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Jabbie Waggletop, Male Gnome Rogue 9
Small (3'4") Gnome, Lawful Evil (CR 9)
Armor Class 10
Hit Points 60 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1

Possessions: 700 gp. Onyx (50 gp). Peridot (50 gp). Black star sapphire (800 gp). Rose (50 gp). Malachite (8 gp). Deep green spinel (90 gp). Amber (90 gp).


Social Check DCs


Naeris Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left leg appears badly burned and disfigured. His golden hair is knotted and matted. He has a dull look in his brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Naeris took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Artistic, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naeris Amakiir, Male Elf Ranger 4
Medium (4'11") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs


Zog Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears a faded coat and loose pants complete with wide-brimmed hat. His right leg appears badly burned and disfigured. His silver hair is braided into rings. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Military. Occupation: Engraver

Voice: American accent

Attributes [hide]

Zog Middleton, Male Half-Orc Expert 2
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)12 (+1) 15 (+2)7 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 230 gp.


Social Check DCs


Bathin Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes are red and he is always smoking a pipe.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tiefling people; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Nature, Immigrant. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Bathin Felicity, Male Tiefling Barbarian 3
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)19 (+4) 16 (+3)17 (+3)
Skills Acrobatics +2, Arcana +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6

Possessions: 400 gp.


Social Check DCs

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