Kildrak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of death on his torso. He has a slight overbite and is overall scrawny. His white hair is kept up in a ponytail inside a Stetson hat. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.
History: He was born into a rich family. Kildrak was born on a far southern island where he grew up under the tutelage of his mother, an expert Shepherd. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Philantrophist, Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Iados Art, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His chestnut hair has been sun bleached extensively. His eyes are likewise black. His teeth are white and perfect.
Personality: Eccentric and domineering, Iados will drive conversation. He invites people to come help in his community garden.
History: He was born on a small isolated farm. Through the years after Iados was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Iados's father didn't care for him much, and the feeling was mutual. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Masterwork Common Melee.
Warryn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and dresses in collared shirts and wears a proper scarf over his head. His right leg appears badly burned and disfigured. His chestnut hair is smooth and relatively long. He has hazel eyes and a blue hat with a grey feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Warryn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Bonds: Family, Slave, Rich. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 18000 cp. 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.
Ulfgar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and he perpetually has his shortspear ready. His small hat is riddled with cuts and holes. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Ulfgar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Military. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 6000 cp.
Glim Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with wide-brimmed hat. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Glim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Glim's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and to unite with his sister
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Military. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
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