Namfoodle Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He wears his silver hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Ugly, Insane, Shy, Antagonistic. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 pp. Eye agate (14 gp). Lapis lazuli (14 gp). White opal (400 gp). Freshwater pearl (14 gp). 1 Minor magic item.
Frederick Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Barkeep does. He has a penchant for wearing a ring with an oversized jet on his left hand. He has moderate length golden hair. His hazel eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is lazy and tries to find solutions quickly.
History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Impeccable. Flaws: Lazy. Bonds: Job, Rich, Nature. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Violet garnet (1100 gp). Amethyst (50 gp).
Tordek Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. His blonde hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Tordek was born the youngest of three triplets. He has had some formal music training, and achieved minor success. He now mingles about in high society.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Beloril Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His hair is auburn and curly. His fierce amber eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Rich, Mentor. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Nuraval Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. He keeps his white hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: Nuraval speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.
History: He was raised in a island tribe. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable, Pacifist, Persistence. Bonds: Attractive, Nature. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Rose (60 gp).
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