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NPC Generator

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Advanced [show]


Dworic Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He wears his blonde hair up in a very large beehive style do. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother

Flaws: Fearful. Bonds: Job, Slave, Family. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Dworic Lutgehr, Male Dwarf Warrior 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)18 (+4) 13 (+1)9 (-1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Astar Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green coat over a brown low-cut shirt, and a feathered hat upon his head. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 3 years later his spouse died after the birth of his son. Heartbroken, Astar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Flaws: Shy, Insomniac. Bonds: Rich, In love, Adventurer. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Astar Torment, Male Tiefling Commoner 6
Medium (5'4") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)20 (+5)
Skills Medicine +4, Performance +8
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Eye agate (10 gp). Violet garnet (900 gp). Black pearl (900 gp). Red-brown spinel (130 gp).


Social Check DCs


Eberdeb Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright black suits and hats. He is bald on top and has large brown tufts of hair around his ears. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the west. Eberdeb was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Apothecary. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Gnomish people; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Eberdeb Nucklestamp, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Mehen Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His wide-brimmed hat is riddled with cuts and holes. His eyes are gold.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Mehen was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Mehen Esstyrlynn, Male Dragonborn Wizard 5
Medium (6'1") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 80 pp. Chrysoprase (80 gp). Aquamarine (1500 gp). Carnelian (80 gp). Peridot (80 gp). 1 Darkwood Buckler. 1 Breastplate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Erevan Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Disease, Insomniac. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Erevan Cithreth, Male Elf Bard 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 2000 cp. Red garnet (100 gp).


Social Check DCs

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