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NPC Generator

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Advanced [show]


Kelter Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He wears many layers of old clothing at all times. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Kelter studied abroad. While studying, he fell in love. They married and had a daughter. He was granted psionic powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, In love. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Kelter Swiftwhistle, Male Halfling Adept 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His long brown hair reaches down to his waist. He has green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Justice. Flaws: Insane. Bonds: Job, Adventurer, Rich. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anverth Ironhide, Male Gnome Bard 12
Small (3'4") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 95 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 20 (+5)19 (+4) 14 (+2)16 (+3)
Skills Insight +6, Nature +8
Senses Passive Perception 12
Languages Common, Gnome, Elven, Abyssal, Druidic, Goblin
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 3000 gp.


Social Check DCs


Anthony Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of the sun god around his neck, and a flail on his belt. His hair is short and white. He has several tiny aquamarine earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Justice. Bonds: Rich, Religious, Enemies. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Anthony Adler, Male Half-Elf Aristocrat 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. Silver pearl (130 gp).


Social Check DCs


Hamil Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His blonde hair is long and unkept. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing music.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hamil took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and revenge

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Hamil Reedfellow, Male Halfling Warlock 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 110 gp.


Social Check DCs


Duergath Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: Duergath was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc

Ideals: Optimist, Gifted, Persistence. Flaws: Ugly, Insomniac. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Duergath Fireforge, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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