Salasar Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has wavy bronze crest. His gold eyes peer out from beneath his deerstalker white hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.
History: Gifted from a young age, Salasar studied abroad. He dropped out of school before completing his studies. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Hobart Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He has a moderate pudge and is not very fit. His golden hair is cut short with large spiked bangs in the front. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Hobart is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: Sold as a small child to a slaver, Hobart was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Extrovert, Persistence, Philantrophist. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Curran Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Miller does. He has no hair. His green eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Athletic, Gifted, Logical. Flaws: Ugly. Bonds: Job. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Tricking Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear white pants and tee shirts. He wears his beige fur up. His eyes are likewise amber.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast desert. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Nature, Rich, Family, Adventurer. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 9000 gp. Zircon (30 gp). Red garnet (120 gp). Amber (120 gp). Pink pearl (120 gp). Jet (120 gp). Blue star sapphire (400 gp). Aquamarine (1100 gp). Peridot (30 gp). Carnelian (30 gp). Red spinel (120 gp). Red-brown spinel (120 gp). Zircon (30 gp). Malachite (5 gp). Rhodochrosite (5 gp). Malachite (5 gp). Rhodochrosite (5 gp). Emerald (400 gp). Onyx (30 gp). 1 Medium magic item.
Direcris Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His gold crest is knotted and matted. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.
History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Optimist, Persistence. Bonds: Slave, Attractive, Rich. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Amethyst (50 gp).
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