Manfred Hamilton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He is wearing a long, yellow cloak. His chestnut hair is thinning but still full. His eyes are likewise amber.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.
History: He was born in a small forest village. He was taken from his home at a very young age. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Bonds: Adventurer, Nature, Slave, Religious. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Stannor Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his white robe. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Stannor was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers
Ideals: Extrovert, Optimist. Flaws: Secretive. Bonds: Family, Military. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: Just what you see.
Dazzazn Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His crest is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.
History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc
Ideals: Disciplined, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 66 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rathkran Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his scythe. His gold crest is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Gifted. Flaws: Antagonistic, Insane, Impulsive. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 sp.
Beloril Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is always cut to a buzz. His eyes are a pleasant gray.
Personality: Prone to second guessing himself, he comes off as nervous. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He loathes his own lifestyle; and further expansion of business
Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Criminal record, Job. Occupation: Knight
Voice: Pirate accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
