Nim Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His silver hair is smooth and relatively long. He has gleaming, smiling gray eyes.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: The child of a Carpenter, who enjoyed hunting, Nim was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Artistic, Impeccable. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Rose (80 gp). Sardonyx (80 gp). 1 Buckler. 1 Chain shirt. 1 Half-Plate.
Jak Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He carries with him a set of sais, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is still thick. He has several tiny sapphire earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Jak lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and an old rival family wants him found
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Rich, Family. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 8)
Armor Class 16
Hit Points 58 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d10-1, Ranged +8 / 2d10+5, Grapple +5
Possessions: 600 gp.
Krimmon Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large auburn tufts of hair around his ears. He has green eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Krimmon was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic. Flaws: Ugly. Bonds: In love, Poor, Adventurer. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp.
Glim Leffery, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Crown-heir uniform. His hair, while still mostly blonde, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: When he was but 5 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and to be a soapmaker again
Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer, Immigrant. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp. Iolite (60 gp). Tourmaline (80 gp). 1 Minor magic item.
Erky Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" western man, he is renowned for his bright brown suits and hats. He has a silver handlebar mustache and slicked back silver hair. He is very pretty but has cold, dead eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Shepherd business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shepherd.
Motivation: To be a Fortune-teller again; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, Impulsive. Bonds: Attractive, In love, Job, Religious. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Golden yellow topaz (400 gp). Chrysoprase (70 gp). 2 Tanglefoot bags. 4 Thunderstones.
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