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Hugh Brady, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His hair is auburn, silky, and of moderate length. His amber eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Hugh will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Shoemaker, Hugh learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: To be a Barkeep again; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Bonds: Attractive, Job, Military. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Hugh Brady, Male Human Adept 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp. Rock crystal (40 gp). 1 Simple lock.


Social Check DCs


Ahrim Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His red hair is heavily combed to the right. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist. Flaws: Addict, Shy. Bonds: Rich, Mentor. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Ahrim Guile, Male Tiefling Commoner 4
Medium (5'5") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: Sard (20 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Wymar Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has moderate length silver hair. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Professionalism, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Wymar Beitz, Male Human Wizard 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 2000 sp. Golden yellow topaz (1400 gp). Amber (70 gp). Jet (70 gp). Rock crystal (80 gp).


Social Check DCs


Hobart Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a blue costume with the symbols of luck on his torso. Beneath his clothing is a huge mess of scar tissue. His chestnut hair and beard is wavy and long. His blue eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Hobart does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. When Hobart reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Addict, Depressed. Bonds: Slave, Military, Rich. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Hobart Silvereyes, Male Halfling Adept 14
Small (3'4") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 74 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Fivin Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. His head has been shaved. His violet eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Elves.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Fighting. Flaws: Ugly, Shy, Racist. Bonds: Slave. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Fivin Caphaxath, Male Elf Aristocrat 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs

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