Baern Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a brown top hat and brown clothes. His skin is also unnaturally pale. His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.
Motivation: To be a Dilettante again; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Family, Job. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 61 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Coral (100 gp). Chalcedony (50 gp). 1 Minor magic item.
Jebeddo Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely black suit with brown socks and a vest with buckled shoes. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His father raised him in a mountain cabin. Jebeddo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jebeddo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has comitted a past crime that haunts him to this day
Bonds: Job, Criminal record, Nature, Enemies. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Himo Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Himo was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Poor, Nature, Adventurer. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Whurbin Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves telling others what to do and how they should feel about things. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep
Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 330 gp.
Pelt Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He has moderate length yellow fur. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Opinionated. Bonds: Attractive, Religious, Nature. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 6000 sp.
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Their contribution stands as a beacon of hope for all adventurers!