Three Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly clubs and whips. He has moderate length gray fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Criminal record, Military. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 240 gp.
Thradal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He usually wears his blue robe and has his longbow always slung over his shoulder. He keeps his silver hair in a pixie cut. His eyes are a pleasant amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Thradal lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: His spouse's relatives view him with great suspicion; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Criminal record, Family. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 115 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Aquan, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 300 pp. Large well-done wool tapestry (100 gp). A small bag of saffron. (60 gp). 1 Minor magic item.
Gunter Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He carries with him a set of shortspears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. With a patchy golden beard and wild golden hair. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He became a Scribe soon after.
Motivation: He seems to be bored by most things; and to be a banker again
Ideals: Fighting, Joker. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item.
Elegant Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with wide-brimmed hat, and sports empty pouches on his belt. His fur is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his mother.
History: When he was but 3 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Elegant took refuge in the old dungeon and found the beat up axe and armor he uses now. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Entrepeneur. Bonds: Nature, Immigrant, Job, Has a crush. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2100 gp. Brown diamond (2000 gp). Alexandrite (300 gp). Aquamarine (300 gp). Violet garnet (300 gp). Violet garnet (300 gp). Obsidian (12 gp). Azurite (12 gp). Banded agate (12 gp).
Valorean Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. He wears a top hat to cover his moderate length copper crest. He has gleaming, smiling red eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born at the edge of vast desert. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in shortbow use. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to reunite with his absent father
Ideals: Fighting. Bonds: Enemies, Nature, Immigrant, Family. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
Possessions: 300 gp.
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