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NPC Generator

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Advanced [show]


Harbek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in pastel turtlenecks beneath a white coat with grey slacks. His hair is always cut to a buzz. His thin eyebrows rest above his beady violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Harbek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Some 7 years later his spouse died after the birth of his son. Heartbroken, Harbek never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Optimist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Harbek Bloodkith, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 200 gp. 1 Healer’s kit.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. His brass crest is slicked back into a classic pompadour. His eyes are red and he is always smoking a pipe.

Personality: Eccentric and domineering, Shedinn will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Shedinn was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dragonborn people; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Extrovert. Flaws: Racist. Bonds: Religious, Attractive. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Ranger 17
Medium (6'8") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 9
Hit Points 119 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)18 (+4) 10 (+0)16 (+3)
Skills Intimidation +9, Medicine +6
Senses Passive Perception 10
Languages Common, Aquan, Giant, Celestial, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 8000 gp. Amber (110 gp). Pink pearl (110 gp). Zircon (40 gp). Alexandrite (1400 gp). Red-brown spinel (110 gp). Violet garnet (1400 gp). Emerald (1400 gp). Onyx (40 gp). Carnelian (40 gp). Iolite (40 gp). Sardonyx (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Purban Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Religious, Criminal record, Immigrant. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Purban Tallfellow, Male Halfling Fighter 10
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 16
Hit Points 58 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Medicine +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 17000 sp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate silver chain set with a tourmaline (20 gp). Black velvet mask with numerous citrines (30 gp). Sapphire pendant on gold chain (3000 gp).


Social Check DCs


Tanglar Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red and very short. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: When he was but 4 years old his parents immigrated from the west. Tanglar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Tanglar Washington, Male Half-Orc Sorcerer 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly crossbows and greataxes. He has no hair. His eyes are likewise silver.

Personality: Nicor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Nicor was born the youngest of three triplets. After coming to the age of reason, Nicor took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Ideals: Extrovert, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Nicor Mercy, Male Tiefling Bard 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 pp.


Social Check DCs

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