Ortegar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Joker. Flaws: Ugly, Terse, Mundane. Bonds: Poor. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 63 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
Possessions: 200 gp. Malachite (5 gp). Peridot (80 gp). Onyx (80 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uraim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a violet coat. His skin is also unnaturally pale. His brown hair is cut short. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uraim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uraim. He has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 101 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. Sapphire pendant on gold chain (900 gp). Gold dragon comb with red garnet eye (400 gp). Solid gold idol (700 gp). Silver chalice with lapis lazuli gems (50 gp). Jeweled electrum ring (4000 gp). A small bag of saffron. (40 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (600 gp).
Mordai Clever, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Bonds: Attractive, Religious, In love. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp.
Corkitron Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting clothing which further accentuates his frame. He wears a feathered hat to hide his balding. He has brown eyes and a violet hat with a white feather.
Personality: Corkitron speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Gifted from a young age, Corkitron studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud
Ideals: Impeccable, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 58 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Don Myerscough, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy chestnut hair. His eyes are likewise gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Don lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Seamstress
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 600 sp. Solid gold idol (200 gp).
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