Windy Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He keeps his beige fur in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Windy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: He uses money and sex appeal to get what he needs; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. Zircon (20 gp). Black star sapphire (1500 gp). Obsidian (12 gp).
Koeth Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a violet collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His brown hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is skeptical of what others tell him and is slow to trust.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and nothing but the best is good enough for him
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1000 cp.
Hupe Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears white trousers with grey and white striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He wears a small hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Bather and found it very stressful. He has worked as a Bather like his father before him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 5000 cp. Brass mug with jade inlays (200 gp).
Andram Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fancy grey suit. His red hair is smooth and relatively long. His silver eyes have a joyful gleam in them most of the time.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also has developed a complete distrust of the Adventurer profession.
History: Born to a Adventurer, his mother struggled to pay the bills. His childhood dream was to be a Adventurer, but he was a colossal failure. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: He has decided he is irredeemable; and he feels threatened by others
Flaws: Fearful. Bonds: Attractive, Criminal record, Job, Poor. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 150 gp.
Hupe Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears bulky white painted plate armor. He is tall, broad shouldered and powerfully built. He wears his red hair up in a very large beehive style do. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.
History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Armorer job and began his own company from there.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant, Job. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 10000 sp. Freshwater pearl (5 gp). White pearl (40 gp). Blue sapphire (700 gp). Chalcedony (30 gp). Chrysoberyl (40 gp). Chrysoprase (30 gp).
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