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NPC Generator

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Advanced [show]


Odo Bradley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His golden hair is singed and shortened. His blue eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Odo studied abroad. Odo was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Adventurer. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Odo Bradley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Andram Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple green line shooting up and back down. He is portly but not overly obese. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise red.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Andram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Andram Laughter, Male Tiefling Paladin 3
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a custom-built plate barding that's adorned with red lining and desert motifs. His clothes are grease stained in places. His moppish blonde hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with poetry.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Ghaliver Wildheart, Male Halfling Paladin 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Blue star sapphire (1200 gp). Silver pearl (150 gp). Black opal (1200 gp). 1 Minor magic item.


Social Check DCs


Ahrim Quest, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a penchant for wearing a ring with an oversized opal on his right hand. He sports a flattop hair cut. He has black eyes and a brown hat with a green feather.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Carpenter in town.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Flaws: Shy, Mundane. Bonds: Rich, Job, Mentor. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Ahrim Quest, Male Tiefling Ranger 12
Medium (6'1") Tiefling, Neutral Good (CR 12)
Armor Class 13
Hit Points 81 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 300 pp. Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears grey trousers with tan and black striped suspenders. He wears various colorful collared shirts, and carries morningstars. His small hat is riddled with cuts and holes. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Chem Judgment, Male Tiefling Rogue 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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