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NPC Generator

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Advanced [show]


Pirithin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: Pirithin was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Entrepeneur, Athletic, Professionalism, Persistence. Flaws: Cynical. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Pirithin Tallfellow, Male Halfling Rogue 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Banded mail. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Hupe Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He wears his chestnut hair up in a very large beehive style do. He has a dull look in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Hupe was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hupe's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hupe and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hupe Wiseacre, Male Halfling Ranger 10
Small (3'2") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 90 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 250 pp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Read, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears rags and sports a simple walking cane. His golden hair is still thick. His eyes are gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted, Justice. Flaws: Sensitive. Bonds: Poor, Nature, Guardian. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Wymar Read, Male Human Cleric 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1400 gp.


Social Check DCs


Theren Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blonde and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Calm and collected, he is a well trained Fisher. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out south to avoid the crime he committed. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Theren Selevarun, Male Elf Rogue 4
Medium (5'5") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Heian Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with green lining and desert motifs. With a patchy black beard and wild black hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of dire rats once and for all.

History: Heian hails from a village terrorized by dire rats. He has had some formal poetry training, and achieved minor success. Recently he has begun working with bootleggers and crooks.

Motivation: He has a crush on the local Bellfounder; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Artistic. Bonds: Enemies, Criminal record, Has a crush. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Heian Radcliffe, Male Half-Elf Commoner 15
Medium (5'1") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 82 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 15 (+2)8 (-1)
Skills History +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 4000 gp. Violet garnet (1400 gp). Violet garnet (1400 gp). Moss agate (10 gp). Golden yellow topaz (1400 gp). Fire opal (1400 gp). Azurite (10 gp). 1 Medium magic item.


Social Check DCs

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