Everard Walpole, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an entirely brown suit with red socks and a vest with buckled shoes, he is not a threatening figure. His hair is silver and curly. He has gray eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.
History: Everard lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.
Motivation: He is wracked by social anxiety; and doesn't want to be a bather and was forced into it by his family
Flaws: Shy, Impulsive, Fearful. Bonds: Family, Attractive. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Chem Allure, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his brown hair. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Chem was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Joker. Bonds: Attractive, Rich, Nature, Adventurer, Has a crush. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 51 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 20 (+5) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Orc, Elven, Terran
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +11
Possessions: 800 pp. Jeweled gold crown (3000 gp). A roughly beaten golden orb (60 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered and bejeweled glove (4000 gp). Gold dragon comb with red garnet eye (1400 gp). Carved bone or ivory statuette (10 gp). 1 Medium magic item.
Theobald Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears black cloth garments or leather armor. He has a long black beard with little hanging trinkets. His eyes are green and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 7 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Doesn't want to be a Brewer and was forced into it by his family; and to reunite with his absent mother
Ideals: Disciplined. Flaws: Secretive. Bonds: Immigrant, Adventurer, Family. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Onyx (20 gp). Malachite (11 gp). Hematite (11 gp).
Crampernap Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Crampernap was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Fighting, Entrepeneur. Bonds: Family, Military, Rich. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. Citrine (40 gp). Rose (40 gp). Deep green spinel (70 gp). 1 Minor magic item.
Orryn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Farmer. He is muscular with a powerful set of arms. His moppish silver hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
Possessions: 10000 sp. Brass mug with jade inlays (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
