Mantus Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. His hair is purple, silky, and of moderate length. He has gold eyes and a brown hat with a green feather.
Personality: This man loves dancing and to teach people dancing more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of southern immigrants he idolized his father. He worked as a nervous Farmer and found it very stressful. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business.
Ideals: Fighting, Artistic, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. Sard (60 gp). Tourmaline (140 gp). Amethyst (140 gp). Amethyst (140 gp).
Efferil Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears skinny pants and wears a brown and pastel robe with the hood down. His left leg appears badly burned and disfigured. His hair is red and curly. His fierce blue eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, his parents were killed by a dire rats raid, leaving Efferil alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats.
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 68 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item.
Direcris Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brass crest is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.
History: He was born in the north, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp.
Aura In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears a brown vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His black fur is thinning but still full. He has a dull look in his hazel eyes.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a mountains tribe. Aura liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature, Immigrant. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 91 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Warryn Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is lengthy and is close to two feet long. He has gleaming, smiling violet eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Impeccable, Entrepeneur. Flaws: Fearful, Shy. Bonds: Adventurer. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp. 1 Banded mail.
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