Zephan Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears bulky red painted plate armor. He has styled his brown hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Zephan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Servant profession.
History: Sold as a small child to a wizard, Zephan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Bonds: Job, Mentor. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Burgell Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. His hair is long and white with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Burgell grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Burgell managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Rich. Occupation: Actor
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 140 gp. Tourmaline (120 gp). Bloodstone (50 gp). Sard (50 gp). 1 Half-Plate.
Damien Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears a tan cloak and cross-gartered white stockings, and his gloved hand is found clutching a shield. His chestnut hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: Damien was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Mentor. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Melech Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple green robe with black stripes complete with hood. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is singed and shortened. His face is scarred and worn.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Painter profession.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Shoemaker and found it very stressful. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Oblar Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He sports a long white beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Servant, but he was a colossal failure. He became a Merchant soon after.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.
Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Attractive, Job. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100 gp. Moss agate (15 gp). Bloodstone (20 gp). Rich purple corundum (800 gp). 1 Minor magic item.
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