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Skirt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a blue and yellow handkerchief worn on his left side. His fur is short and orange. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Athletic, Entrepeneur. Flaws: Secretive. Bonds: Poor, Attractive, Criminal record. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Skirt In the Wind, Male Tabaxi Aristocrat 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 15 (+2)19 (+4)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 sp. Pink pearl (140 gp). Alexandrite (400 gp). Blue sapphire (700 gp). Violet garnet (400 gp).


Social Check DCs


Theren Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Weaver uniform. His blonde hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Apothecary, but he got bored and became a Weaver. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Theren Rothenel, Male Elf Fighter 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long black beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform He was granted divine powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Bonds: Attractive, Military, Slave. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Boddynock Ironhide, Male Gnome Aristocrat 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp. Chalcedony (30 gp). Red-brown spinel (60 gp). Blue quartz (15 gp).


Social Check DCs


Purban Underbough, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gray and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purban fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Purban Underbough, Male Halfling Aristocrat 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Naill Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Naill studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Addict. Bonds: Family. Occupation: Assassin

Voice: German accent

Attributes [hide]

Naill Meliamne, Male Elf Cleric 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Red garnet (110 gp). Red-brown spinel (110 gp).


Social Check DCs

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