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NPC Generator

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Advanced [show]


Tharivol Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His brown hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Professionalism, Fighting. Flaws: Selfish. Bonds: Mentor. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Tharivol Kemmerer, Male Half-Elf Bard 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 10 (+0)18 (+4)
Skills Intimidation +7
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: Just what you see.


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His blonde hair is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. He worked as a nervous Marshal and found it very stressful. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Poor, Nature, Job. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Orsik Battlehammer, Male Dwarf Paladin 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)13 (+1) 8 (-1)11 (+0)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Pirithin Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His brown hair is long and unkept. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of northern immigrants he idolized his father. Through the years after Pirithin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Pirithin's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Pirithin Thistletop, Male Halfling Barbarian 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 53 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Rose (80 gp). Jet (80 gp).


Social Check DCs


Serpent Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His black fur is greasy and uncared for. His eyes are green and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Merchant again.

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Rich, Nature, Job. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Serpent Mirror, Male Tabaxi Warrior 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Insight +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He is portly but not overly obese. He keeps his orange fur in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has worked as a Junk Dealer like his mother before him.

Motivation: Wants to open a new tavern; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Insane, Disease, Insomniac. Bonds: Job. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Beast Of Claws, Male Tabaxi Wizard 6
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 400 gp. Deep green spinel (130 gp). Aquamarine (900 gp). Amethyst (130 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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