Silent Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. He wears his brown fur up. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Doctor, who enjoyed hunting, Silent was taken on many hunting expeditions. He worked as a nervous Engraver and found it very stressful. He now owns his own business.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Fighting, Athletic, Optimist. Bonds: Religious, Nature, Job. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 93 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 120 pp. Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Finely wrought small gold bracelet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is drawn into a tight pony tail with a rose scrunchie. His eyes are brown and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Engraver business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He is unsatisfied with his job.
Flaws: Shy, PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee.
Gerard Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a fancy tan suit. His hair is short and black. His amber eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels the way he acts is they only way to get by in the world; and he has decided he is irredeemable
Ideals: Artistic, Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp. 1 Masterwork Common Melee.
Uraim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear violet clothing when he does not wear armor. He is bald on top and has large chestnut tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Bellfounder.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Azurite (4 gp). Alexandrite (200 gp).
Five Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His black fur is singed and shortened. He has several tiny amethyst earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.
History: The child of eastern immigrants he idolized his mother. Five was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Cartwright. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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