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NPC Generator

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Advanced [show]


Srorthen Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His silver crest, when down, is lengthy. He has red eyes and a grey hat with a black feather.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Srorthen was raised in a hard working conservative environment. A gifted student he started as a Masseuse, but he got bored and became a Slave Trader. He has been saving his money to try and buy his sister's freedom.

Motivation: To be a Masseuse again.

Bonds: Family, Job. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Srorthen Mohradyllion, Male Dragonborn Druid 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Anthony Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His hair is short and black. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Dyer profession.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anthony took refuge in the large cave and found the beat up shield and armor he uses now. He has since lost track of the people in his past.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Nature, Family. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Anthony Beitz, Male Human Monk 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs


Eberdeb Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: Eberdeb was born the youngest of three triplets. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and doesn't want to be a spy and was forced into it by his family

Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Eberdeb Cobblelob, Male Gnome Barbarian 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Pirithin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean pastel cloak covering his clean studded leather. His hair is short and blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Bounty Hunter profession.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted necromantic powers by his dying brother.

Motivation: To clean up the streets; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Job, Adventurer, Guardian. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Pirithin Warmwater, Male Halfling Adept 16
Small (3'3") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 99 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +6, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Aquan, Goblin, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1500 gp). A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (1500 gp). Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (1500 gp). Gold dragon comb with red garnet eye (1500 gp). Cloth of gold vestments (110 gp). Cloth of gold vestments (110 gp). Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Sapphire pendant on gold chain (2600 gp). A necklace of small pink pearls (3000 gp). Black velvet mask with numerous citrines (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Henry Colton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly greataxes and tridents. He keeps his silver hair in a pixie cut. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small desert village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Criminal record, Nature. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Henry Colton, Male Human Expert 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp. 1 Banded mail.


Social Check DCs

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