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Advanced [show]


Watson Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. He carries a battered crossbow and tarnished axe as well. His black hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. During his travels, Watson and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Watson discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Watson fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Watson Bigheart, Male Halfling Expert 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1700 sp. 1 Good lock.


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a brown and blue robe with the hood down. He has a chestnut handlebar mustache and slicked back chestnut hair. He has hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Depressed. Bonds: Rich, Attractive, Job. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Orryn Wildwander, Male Gnome Expert 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Sethrekar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length scarlet crest. His red unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. Sethrekar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sethrekar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has decided he is irredeemable.

Flaws: Disease. Bonds: Rich, Guardian, Military, Criminal record. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Sethrekar Ebynichtomonis, Male Dragonborn Warrior 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp.


Social Check DCs


Andram Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a black scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His white hair is lengthy and is close to two feet long. He has gleaming, smiling red eyes.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Addict. Bonds: Nature, In love, Criminal record. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Andram Excellence, Male Tiefling Druid 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)18 (+4)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Gûndza Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is cut short with large spiked bangs in the front. His skin is flawless and his gray eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Gûndza grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Gûndza Morley, Male Half-Orc Warlock 1
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 110 gp.


Social Check DCs

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