Thomas Harley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Immigrant, Military. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Arannis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, tan, dusty cloak. He has moderate length black hair. His thin eyebrows rest above his beady gray eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Soapmaker. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Job. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). 1 Small steel mirror. 1 Healer’s kit.
Thradal Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'0" and is wearing the road beaten gear of a warrior. His blonde hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Slave, Rich. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 900 sp.
Gilthur Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He is generally shirtless and showing off his tattooed chest. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Painter business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Painter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Optimist, Persistence. Bonds: Adventurer, Job, Rich. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Pirithin Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with white socks and a vest with buckled shoes. He is portly but not overly obese. He wears his auburn hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted divine powers by his dying sister.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 75 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Sapphire pendant on gold chain (2700 gp). Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (30 gp). Fire opal pendant on a fine gold chain (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An abacus with copper, silver and gold markers (30 gp). Sapphire pendant on gold chain (2700 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!