Habor Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his bow. He keeps his dark red hair in a pixie cut. He has gleaming, smiling black eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Habor is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born several months after his father was called into army service. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry his brother to traveling adventurers; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Family, Military. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 12)
Armor Class 10
Hit Points 73 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Violet garnet (400 gp).
Soveliss Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. He has a dull look in his violet eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Bounty Hunter, but he got bored and became a Mayor. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 10)
Armor Class 15
Hit Points 63 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 20 (+5) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +9 / 3d6+5, Grapple +7
Possessions: 2400 gp. Black pearl (1400 gp). Azurite (10 gp). Violet garnet (1400 gp). Black opal (800 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. His lavender fur is lengthy. His blue eyes peer out from beneath his small brown hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.
History: Dagger was born with his father's beautiful face. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Justice, Professionalism, Gifted. Bonds: Attractive, Has a crush. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Oloric Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair has been sun bleached extensively. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Oloric is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Oloric was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and marry his brother to traveling adventurers
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Family, Military. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). 1 Masterwork Uncommon Weapon.
Zedaar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. His green crest is singed and shortened. He has gleaming, smiling red eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Zedaar and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world.
Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor, Mentor. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 47 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
