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NPC Generator

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Advanced [show]


Tarhun Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears green leather gloves, a green jacket, and tight pants and is in decent physical shape. His blue crest is smooth and relatively long. His eyes are likewise red. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. In his 15th year, his parents were killed by a orcs raid, leaving Tarhun alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He wants revenge against orcs; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Enemies. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Tarhun Orexijandilin, Male Dragonborn Commoner 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 9 (-1)15 (+2) 15 (+2)17 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +5

Possessions: 500 gp. Hematite (11 gp). 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Habor Skill, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear black pants and tee shirts. He wears a small hat to hide his balding. His fierce white eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge.

Flaws: Fearful, Addict. Bonds: Enemies, Nature. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Habor Skill, Male Tiefling Wizard 9
Medium (6'10") Tiefling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1000 gp. Solid gold idol (1000 gp).


Social Check DCs


Hugh Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He keeps his long chestnut hair kept up in a rat tail. His eyes are violet and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. After coming to the age of reason, Hugh took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Has a crush, Mentor. Occupation: Server

Voice: Low range voice

Attributes [hide]

Hugh Ryoma, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 100 gp. Freshwater pearl (7 gp). Obsidian (7 gp). Alexandrite (700 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bruz Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. He wears his silver hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the south. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: To be a Sculptor again; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Attractive, Poor, Family, Job. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Bruz Nibley, Male Half-Orc Ranger 15
Medium (5'11") Half-Orc, Lawful Neutral (CR 15)
Armor Class 9
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 6000 gp. Jeweled electrum ring (2000 gp). Old masterpiece painting (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Cloth of gold vestments (70 gp). Gold dragon comb with red garnet eye (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His dark red hair has been sun bleached extensively. His black eyes peer out from beneath his small white hat.

Personality: Merihim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He seems to be bored by most things; and he is content

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Immigrant. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Merihim Entropy, Male Tiefling Druid 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)19 (+4) 16 (+3)15 (+2)
Skills Persuasion +5, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Auran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1600 gp).


Social Check DCs

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