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NPC Generator

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Advanced [show]


Drifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple white robe with brown stripes complete with hood. He has no fur. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Family. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Drifting Treat, Male Tabaxi Fighter 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 40 gp. 1 Breastplate.


Social Check DCs


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown costume with the symbols of the four houses of cards on his torso. He has lavender fur. He tend to wears goggles to shield his eyes.

Personality: Beast is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Depressed, Ugly. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Beast Paws, Male Tabaxi Adept 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Thrak Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a simple blue robe with brown stripes complete with hood. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a blue hat with a brown feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Thrak was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he's looking for his big break

Ideals: Justice, Athletic. Bonds: Immigrant, Job, Adventurer. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thrak Davenport, Male Half-Orc Fighter 14
Medium (5'2") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 79 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Insight +7, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4

Possessions: 3000 gp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1700 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Sapphire pendant on gold chain (1100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Medium magic item.


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long auburn hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Anverth has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: To clean up the streets; and to protect his home

Flaws: Shy, Disease. Bonds: Adventurer, Guardian, Rich. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Anverth Ironhide, Male Gnome Rogue 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oskar Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Oskar Strakeln, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 17 (+3)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 90 gp.


Social Check DCs

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