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NPC Generator

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Advanced [show]


Theodoric Presley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of strength around his neck, and a glaive on his belt and is in decent physical shape. His hair, while still mostly white, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Theodoric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theodoric decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Fisher soon after.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Ideals: Fighting, Persistence. Bonds: Job, Slave, Criminal record. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Theodoric Presley, Male Human Wizard 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Gilbert Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His chestnut hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. When Gilbert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Flaws: Secretive, Disease, Racist. Bonds: Attractive, Military. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Gilbert Clare, Male Human Rogue 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 390 pp. Black star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs


Wiggens Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of axes on his belt, each one with a opal on the hilt. He wears a small hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of giants once and for all.

History: Wiggens was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Wiggens Munggen, Male Gnome Expert 6
Small (3'6") Gnome, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Aquan, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy red hair. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Gilthur grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many drow want him driven away.

Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer, Enemies. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilthur Fallack, Male Dwarf Bard 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 20 (+5)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 8000 sp. Azurite (15 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Jade (80 gp). 1 Minor magic item.


Social Check DCs


Roger Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'8" and is generally shirtless and showing off his tattooed chest. His right hand appears badly burned and disfigured. He keeps his golden hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Guardian, Enemies. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Roger Iranapha, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 6000 sp. Moonstone (50 gp). White pearl (40 gp). Moonstone (50 gp).


Social Check DCs

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