Ombul High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He has wavy golden hair. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Ombul never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To reunite with his absent mother.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, In love. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 86 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 700 pp. Silver comb with moonstones (300 gp). Old masterpiece painting (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item. 1 Minor magic item.
Three Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is short and black. His eyes are likewise copper. His teeth are white and perfect.
Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and to settle down with his crush
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Attractive, Has a crush. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 87 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp.
Greethen Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears blue leather gloves, a blue jacket, and tight pants, and a wedding ring on his left hand. His bronze crest is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Servant, who enjoyed hunting, Greethen was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: In love, Nature. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 13000 sp. Tiger eye turquoise (6 gp). Fire opal (600 gp). Violet garnet (1000 gp). Jade (80 gp).
Gerald Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his longbow. His chestnut hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gerald was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He has drifted from career to career and currently works as a Carpenter.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Flaws: Shy, Hedonist. Bonds: Job, Criminal record. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Oloric Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He keeps his auburn hair in a pixie cut. His amber eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Oloric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist, Ugly. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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