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NPC Generator

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Advanced [show]


Crampernap Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He has a small bristly mustache and wavy white hair. His gray eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Crampernap's first love is himself. His second love is also himself. He can't help but pocket interesting objects he comes across

History: He got into the Shipwright business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better trade route.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Bonds: Criminal record, Job, Adventurer, Religious. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Crampernap Nackle, Male Gnome Fighter 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)19 (+4) 11 (+0)13 (+1)
Skills Arcana +6, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Auran, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kilvar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy black hair. He has a dull look in his amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Adventurer, Attractive. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Kilvar Goldfinder, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5

Possessions: Just what you see.


Social Check DCs


Pirithin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His hair is white and very short. This hazel eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Pirithin isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a logical person and will generally grow upset if things defy logic and science.

History: Pirithin was raised in a hard working conservative environment. He worked as a nervous Miller and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Impeccable, Logical. Bonds: Job. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pirithin TellPenny, Male Halfling Fighter 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Shamash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a Stetson hat to cover his moderate length rusty crest. His red unseeing eyes seem to look past you.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 6 years old his parents immigrated from the west. A freak accident while working with his Dilettante mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of his sister; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane, Secretive. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Shamash Nemmonis, Male Dragonborn Paladin 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp.


Social Check DCs


Adran Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to unite with his brother

Flaws: Ugly. Bonds: Enemies, Family, Military, Immigrant, Job. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Adran Qualanthri, Male Elf Aristocrat 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)18 (+4) 15 (+2)15 (+2)
Skills Arcana +6, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant, Druidic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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