Hugh Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is typically in his Cartwright uniform. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Cartwright.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Job, Rich. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Malachite (15 gp).
Godfrey Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears yellow leather gloves, a yellow jacket, and tight pants. His blonde hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south to a Beggar, Godfrey learned a great deal about his father's area of expertise. Godfrey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has drifted from career to career and currently works as a Beggar.
Motivation: He seems to be bored by most things; and he is unsatisfied with his job
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Job, Religious. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Orc, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Deep green spinel (40 gp). 1 Minor magic item.
Adrex Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears professional attire. His crest is bronze and curly. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Regain custody of his son; and to reunite with his absent mother
Ideals: Optimist, Artistic, Fighting. Bonds: Attractive, Family. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 52 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Cressel Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Baker does. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair, when down, is lengthy. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He became a Baker soon after.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 48 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Draconic, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50 pp.
Dagger Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He sports a flattop fur cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.
History: Dagger lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He struck the Dilettante job and began his own company from there.
Motivation: An old rival family wants him found.
Ideals: Professionalism. Flaws: Insomniac, Mundane. Bonds: Attractive, Family, Job. Occupation: Dilettante
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +3
Possessions: 100 gp. Fire opal (500 gp). Deep blue spinel (400 gp).
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