Flame Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'2" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right leg appears badly burned and disfigured. His lavender fur is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions
Ideals: Optimist, Artistic, Impeccable. Bonds: Attractive, Religious. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Rimple Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A 3'8" southern man, he tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes peer out from beneath his feathered white hat.
Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich southern family. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Rich, Slave. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Heavy steel shield. 1 Banded mail.
Gargax Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He wears a wide-brimmed hat to hide his balding. He has gold eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot resist a sob story and will often dote over anyone who has one.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gargax took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He now mingles about in high society.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Nature, Criminal record. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 27 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 16000 sp. Moss agate (16 gp). Aquamarine (1400 gp). Obsidian (16 gp). Amber (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Laucian Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is blonde and very short. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Laucian studied abroad. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Attractive, Enemies. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Gimûb Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. He is an epitome of beauty. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes peer out from beneath his wide-brimmed green hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Gimûb does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimûb fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Attractive, Military. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. Hematite (11 gp). Bloodstone (70 gp). White pearl (40 gp). Alexandrite (900 gp). Alexandrite (900 gp). Aquamarine (900 gp). Freshwater pearl (11 gp). Sardonyx (70 gp). Aquamarine (900 gp). Emerald (1000 gp). Alexandrite (900 gp). Violet garnet (900 gp). Azurite (11 gp). Black pearl (900 gp). Moonstone (70 gp). Black pearl (900 gp). Moss agate (11 gp). Jade (40 gp). Bloodstone (70 gp). Aquamarine (900 gp). Bloodstone (70 gp).
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