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NPC Generator

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Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his brown fur well, parting it to the left. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Pelt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Military. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Pelt On the Water, Male Tabaxi Paladin 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Guy Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and very much looks the part of a Bookbinder. His skin is also unnaturally pale. His red hair is smooth and relatively long. He has hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy, Impulsive. Bonds: Job, Military. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Guy Mundy, Male Half-Elf Cleric 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Breastplate.


Social Check DCs


Eldon Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears black cloth garments or leather armor. His hair is cut close to his head. He has amber eyes and a black hat with a red feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Athletic, Disciplined. Flaws: Insomniac, Ugly. Bonds: Nature. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Eldon Ningel, Male Gnome Ranger 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 15000 sp.


Social Check DCs


Andram Light, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear brown pants and tee shirts. His chestnut hair is unkempt and raggedy. His red eyes peer out from beneath his Stetson brown hat.

Personality: He dislikes all the random violence that takes place in the south. Andram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Fletcher, who enjoyed hunting, Andram was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and an old rival family wants him found

Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Andram Light, Male Tiefling Commoner 6
Medium (6'7") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)18 (+4) 9 (-1)17 (+3)
Skills Deception +6, Insight +2
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Auran, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Randal Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His black hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: Born in the north to a Courier, Randal learned a great deal about his mother's area of expertise. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Attractive, Job. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Randal Darlington, Male Human Rogue 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs

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