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Advanced [show]


Ar-Karo Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). His brown hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ar-Karo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his writing dream.

Motivation: To prove his worth to the world; and he wants revenge against brigands

Ideals: Gifted, Artistic. Flaws: Insane, Impulsive. Bonds: Enemies. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Ar-Karo Payton, Male Half-Orc Fighter 1
Medium (6'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. 4 Holy water.


Social Check DCs


Nimble Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his shortbow ready. His white fur is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.

History: When he was but 8 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Nimble Of Wine, Male Tabaxi Bard 4
Medium (6'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Insight +6, Intimidation +3
Senses Passive Perception 14
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Freshwater pearl (4 gp). Star rose quartz (20 gp). Blue quartz (4 gp).


Social Check DCs


Darrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His golden hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Darrak grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Impeccable. Bonds: Adventurer, In love, Guardian. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Darrak Dankil, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 3000 gp. Sapphire pendant on gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears skinny pants and wears a grey and black robe with the hood down. He wears his silver hair down. His violet eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Oblar grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 10 years later his spouse died after the birth of his son. Heartbroken, Oblar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's looking for his big break; and he wants to get laid

Bonds: Guardian, Has a crush, Adventurer, Military, In love. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Oblar Brightmoon, Male Halfling Warrior 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5

Possessions: 500 sp.


Social Check DCs


Nirgel Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Nirgel will drive conversation. He is lazy, self-centered, vain, and jealous.

History: Nirgel was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To unite with his brother; and to get a good night's sleep

Ideals: Extrovert, Artistic. Flaws: Selfish. Bonds: Attractive. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Nirgel Generous, Male Tiefling Barbarian 7
Medium (5'7") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 38 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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