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Advanced [show]


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey armored body suit, with a simple brown line shooting up and back down. His black hair is cut short. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Rolf Dumph, Male Human Paladin 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. Red-brown spinel (100 gp).


Social Check DCs


Ozyman Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 15 years.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Job, Family. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ozyman Goldfound, Male Halfling Barbarian 13
Small (3'2") Halfling, Lawful Good (CR 13)
Armor Class 15
Hit Points 140 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 16 (+3)13 (+1) 17 (+3)16 (+3)
Skills Perception +7, Performance +7
Senses Passive Perception 17
Languages Common, Halfling, Druidic
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 4000 gp. A small bag of saffron. (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Embroidered and bejeweled glove (3000 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large brown mantle and cape that has been intricately interwoven into his green robe. His gray fur is lengthy and is close to two feet long. His skin is flawless and his copper eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: He was born in a small desert village. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants a kiss

Flaws: Greedy, Selfish, Insane. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Edge Fang, Male Tabaxi Ranger 3
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 18000 cp. Carnelian (70 gp). Red garnet (90 gp).


Social Check DCs


Krakhorn Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His black hair is cut short with large spiked bangs in the front. His eyes are green and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krakhorn Gentry, Male Half-Orc Expert 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Naill Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dyer does, and he perpetually has his warhammer ready. His auburn hair is thinning but still full. This gray eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not trust anyone and sleeps with one eye open.

History: Born in the north his family was never financially stable. He worked as a nervous Dyer and found it very stressful. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Attractive, Poor. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Naill Withrethin, Male Elf Paladin 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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