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Pelt Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). He has gray fur. His yellow eyes peer out from beneath his broad tan hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he feels kind of lost in life

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Adventurer. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Pelt Of Dragons, Male Tabaxi Bard 3
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Unemployed. He has moderate length black fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Unemployed, Drifting learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has worked as a Unemployed like his father before him.

Motivation: To be a Bellfounder again; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Job, Immigrant, Attractive, Slave. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Drifting Paws, Male Tabaxi Druid 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. Iolite (40 gp).


Social Check DCs


Arumawann Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his bow ready. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Gnomish culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Gnomish compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist, Fearful, Disease. Bonds: Attractive. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Arumawann Sympony, Male Gnome Monk 5
Small (3'4") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Blue quartz (9 gp). Aquamarine (1300 gp). Black opal (1500 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of spears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is long and chestnut with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His hazel eyes dart from person to person.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Senteq's homeland. Senteq decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Insane, Fearful. Bonds: Rich, Immigrant. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Senteq Murnig, Male Gnome Warrior 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)15 (+2) 13 (+1)15 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp. Eye agate (4 gp). Pink pearl (160 gp). White pearl (160 gp). Chrysoprase (40 gp).


Social Check DCs


Darrak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large brown jacket. His golden hair is heavily combed to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 3 years old his parents immigrated from the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of giants; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, Enemies. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Darrak Torevir, Male Dwarf Commoner 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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