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Advanced [show]


Efferil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Efferil reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Bonds: Adventurer, Military, Job. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Efferil Ofandrus, Male Elf Fighter 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thoradin Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. His hair, while still mostly silver, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Ugly, Addict, Antagonistic. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Thoradin Balderk, Male Dwarf Bard 7
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Oren will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Oren was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Oren Dalton, Male Half-Orc Aristocrat 3
Medium (5'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 11 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Oskar Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. He has styled his brown hair well, parting it to the right. His eyes are likewise amber. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: He was born in the south, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Oskar Strakeln, Male Dwarf Ranger 10
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 66 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Athletics +6, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1200 gp. Deep blue spinel (600 gp). Black pearl (600 gp). Red garnet (110 gp). White pearl (110 gp). Malachite (9 gp).


Social Check DCs


William Colton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy black hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: William was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Mercenary.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Passionate, Opinionated. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

William Colton, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 500 gp. Freshwater pearl (4 gp). Tiger eye turquoise (4 gp). Red spinel (50 gp). Violet garnet (900 gp).


Social Check DCs

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