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Advanced [show]


Adrex Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his blue crest. His red eyes peer out from beneath his feathered tan hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Justice. Bonds: Attractive, Religious, Military, Family. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Adrex Wystongjiir, Male Dragonborn Ranger 4
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Bharash Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black crest is matted, messy, and big. He has gold eyes.

Personality: Aggressive, abrasive, and angry, Bharash embodies much of what other species detest in the Dragonborns. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bharash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Religious, Mentor. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Bharash Shestendeliath, Male Dragonborn Aristocrat 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 30000 cp. Onyx (50 gp). Obsidian (11 gp).


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with top hat. His chestnut hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: When he was but 5 years old his parents immigrated from the south. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Boddynock Daergel, Male Gnome Bard 13
Small (3'3") Gnome, Chaotic Good (CR 13)
Armor Class 13
Hit Points 86 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 2000 gp. Golden yellow topaz (800 gp). Banded agate (13 gp). Coral (140 gp). Amber (140 gp). Golden yellow topaz (800 gp). Moonstone (30 gp). Peridot (30 gp). Rose (30 gp). Chrysoberyl (140 gp). 1 Medium magic item.


Social Check DCs


Elaim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. His long silver hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elaim took refuge in the ruined castle and found the beat up halberd and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and a deep hatred of goblins

Ideals: Opinionated. Flaws: Disease. Bonds: Nature, Adventurer, Enemies. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Elaim Glanhig, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Banded agate (4 gp).


Social Check DCs


Heian Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a small hat upon his head. He has a slight overbite and is overall scrawny. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fierce violet eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Mentor, Family. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Heian Lathalas, Male Elf Sorcerer 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)17 (+3) 9 (-1)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Elven, Gnome, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs

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