Purban Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a red collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his black hair down. He has a dull look in his amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his father. Purban liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent father; and he has money and likes to spend it
Ideals: Fighting, Entrepeneur. Bonds: Nature, Rich, Family. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 59 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Orc, Druidic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Alberich Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His red hair is braided into rings. His eyes are likewise hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.
History: Alberich lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Professionalism. Bonds: Immigrant, Job, Family, Slave. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
Baradad Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy grey suit. His gold crest is still thick. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Poor, Religious. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 sp. Bloodstone (60 gp). Tourmaline (110 gp).
Zaffrab Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long brown hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Insane, Shy, Ugly. Bonds: Poor. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 7)
Armor Class 15
Hit Points 71 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 110 pp. Deep blue spinel (400 gp). Obsidian (8 gp). Eye agate (8 gp). Sard (80 gp). 1 Minor magic item.
Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He has a silver handlebar mustache and slicked back silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the west to a Beggar, Uthemar learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Beggar job and began his own company from there.
Motivation: An old rival family wants him found; and he has passion for adventuring and risk
Ideals: Extrovert. Bonds: Adventurer, Job, Family. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 30 pp. Solid gold idol (600 gp). 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
