Kildrak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His brown hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a necromancer, Kildrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Insane, Secretive. Bonds: Poor, Mentor. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 280 gp.
Mindartis Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'4" and likes to wear green tank tops with red pants. His right leg appears badly burned and disfigured. His chestnut hair is matted, messy, and big. His eyes are brown and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1700 sp. Coral (90 gp). Hematite (16 gp).
Bagga Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure.
Ideals: Justice. Bonds: Job, Rich, Nature. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 90 pp. Zircon (30 gp). Rich purple corundum (800 gp). Moss agate (9 gp). Golden yellow topaz (1200 gp).
Chay Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His brown hair has been sun bleached extensively. His brown eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chay is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Chay and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 119 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Deep blue spinel (500 gp). Peridot (70 gp). Obsidian (4 gp).
Gûndza Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in brown turtlenecks beneath a green coat with brown slacks. His red hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich northern family. He was taken from his home at a very young age. He was granted druidic powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (600 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (100 gp).
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