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Advanced [show]


Halimath Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. He moved out south to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: A deep hatred of goblins; and a rival would like him out of the picture

Flaws: Impulsive. Bonds: Guardian, Adventurer, Criminal record, Enemies. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Halimath Teinithra, Male Elf Expert 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 200 sp. Peridot (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Nazû Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a fancy black suit. He has styled his white hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Nazû Sheldon, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp. Deep blue spinel (800 gp). Deep blue spinel (800 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Scribe, Orryn learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted psionic powers by his dying sister.

Motivation: He is greedy; and expand his business

Ideals: Justice, Gifted. Flaws: PTSD. Bonds: Rich, Job. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Orryn Beren, Male Gnome Ranger 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Chrysoprase (70 gp). 1 Masterwork studded leather.


Social Check DCs


Thamior Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a spear on his belt. He is bristling with hidden weapons, mostly spears and greataxes. His brown hair is lengthy and is close to two feet long. His ears are large.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is wracked by social anxiety

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Thamior Meliamne, Male Elf Fighter 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 50 pp. Carved bone or ivory statuette (70 gp). An abacus with copper, silver and gold markers (160 gp). Solid gold idol (300 gp). 1 Half-Plate.


Social Check DCs


Carrie Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man wears a green tunic with white highlights, and long black pants that bunch up around his shoes. His long auburn hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Carrie was born in the south. At a young age he loved to build and create. A freak accident while working with his Doctor father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister; and he feels kind of lost in life

Ideals: Athletic, Persistence. Flaws: Depressed, Disease. Bonds: Enemies, Family. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Carrie Hanali, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs

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