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Advanced [show]


Nákra Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean white cloak covering his clean studded leather. His blonde hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his mother. Nákra was born on a far southern desert where he grew up under the tutelage of his mother, an expert Sage. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Nákra Atterton, Male Half-Orc Barbarian 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Gimurt Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is smooth and relatively long. His thin eyebrows rest above his beady amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: Gimurt hails from a village terrorized by illithids. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Enemies, Immigrant. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Gimurt Balderk, Male Dwarf Expert 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)7 (-2)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Arjhan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His crest is greying and his face has many wrinkles. He is baby faced.

Personality: Overbrimming with self-confidence, Arjhan isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. A true patriot, Arjhan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Marshal, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Arjhan was left his mother's suit of armor and trained in its use and care. In the meantime he has taken over work as a Shepherd and occasionally as a mercenary.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Impeccable. Bonds: Military, Poor. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Arjhan Mystan, Male Dragonborn Sorcerer 8
Medium (6'5") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 11 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 9 (-1)16 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 12000 sp. A delicate brass dragon egg (70 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large tan mantle and cape that has been intricately interwoven into his violet robe, he is not a threatening figure. He has styled his white hair well, parting it to the right. His eyes are likewise brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Ugly, Insane. Bonds: Military. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Gunter Gentry, Male Human Aristocrat 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 17 (+3)17 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 400 sp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Dynamic Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple grey robe with tan stripes complete with hood. His long red fur is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Dynamic has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Shy, Impulsive, Disease. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Dynamic Timber, Male Tabaxi Commoner 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 16 (+3)18 (+4)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 120 gp. Coral (160 gp). Pink pearl (160 gp). Moss agate (13 gp).


Social Check DCs

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