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Advanced [show]


Grisha Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear green clothing when he does not wear armor, and is pretty ugly. He sports a flattop hair cut. He has a dull look in his blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Pacifist, Entrepeneur, Logical. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Grisha Blakely, Male Half-Orc Rogue 4
Medium (6'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 9 (-1)6 (-2)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He has dyed his greying white fur a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Spear hails from a village terrorized by goblins. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in quarterstaff use. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Attractive, Enemies, Criminal record. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Spear Wind, Male Tabaxi Bard 1
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Oblar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His black hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Slave. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Oblar Glenfellow, Male Halfling Aristocrat 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp. Obsidian (4 gp). Sard (80 gp).


Social Check DCs


Tarak Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears red trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: A powerful brothel owner made him what he is. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Nature, Adventurer, Mentor, Rich. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Tarak Mori, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey top hat and grey clothes. He sports a flattop hair cut. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted arcane powers by his dying brother.

Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Mundane, PTSD. Bonds: Religious. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

John Shelly, Male Human Bard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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