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Advanced [show]


Seven Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy black suit. His yellow fur is kept up in a ponytail inside a deerstalker hat. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Seven Paws, Male Tabaxi Monk 7
Medium (6'10") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his blonde hair in a flapper bob. This amber eyed northerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Flaws: Cynical. Bonds: Religious, Military, Job, Adventurer. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Lance Staurheim, Male Human Paladin 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Vlorn Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his crossbow. He wears his silver hair down. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Vlorn Stonebridge, Male Halfling Warlock 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hupe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey trousers with yellow and black striped suspenders. He wears various colorful collared shirts. His black hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict, Cynical, Shy. Bonds: Poor. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Hupe Goldfound, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 1 Simple lock.


Social Check DCs


Beloril Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown tunic with yellow highlights, and long violet pants that bunch up around his shoes. He has wavy blonde hair. His eyes are a pleasant amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Beloril was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Beloril's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Beloril Trueanvil, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 290 gp.


Social Check DCs

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